UI/UX Designer 

UI

Aether Studios is looking for a User Interface and Experience Designer to work on a 3D project in Unreal Engine. This role would have the dual responsibilities for designing and implementing the menu flow and layout while also owning the user experience throughout the game including local, online, customization, progression, and economy. Be part of the growing team that created the smash success Rivals of Aether as we build the best platform fighter experience for players. 

 

Role Responsibilities

  • Design the menu layout and flow for the game and how features interconnect 
  • Work with artists and engineers to create menus using UE5’s Common UI system
  • Design the user experience of players signing on for the first time and playing through the lifetime of the game 
  • Manage the user accounts, progression, and purchases using the Playfab interface
  • Create implementation plans, asset and feature requests, and best practices 
  • Test and gather bugs/feedback for the menus to make further improvements 

 

Role Requirements

  • Experience creating UI menus in Unreal Engine
  • Portfolio including UI and/or UX work 
  • Experience working on a software development project

 

Role Preferences

  • Experience with Playfab or other live-service player account tool
  • Interests in the fighting game genre
  • Interests in programming and UI aspects of game development 

 

Aether Studios Offers

  • Remote work
  • Flexible core hours 
  • Self-management
  • Competitive compensation 

 

Hourly Rate

$25-$40/hr

 

Seniority Level

Mid-Senior level

 

Location 

Remote

 

Industry

Computer Software

 

Employment Type

Contract Full-time

 

UI/UX Designer 
Email [email protected] with your resume and cover letter to apply.