Lead VFX Artist

Art & Animation

Location: Remote

Aether Studios is looking for a their lead VFX Artist for the sequel to Rivals of Aether. This is a core creative position where the artist will be in charge of our real-time VFX from concept through implementation. This role will be working with our other core team members to finalize the direction and visual style of the effects. We are looking for someone who is experienced with 3D bold and cartoony effects built in Unreal Engine. Our comparable effects target would be Dragon Ball FighterZ.

Role Responsibilities

  • Concept VFXs with team members and create visual targets.
  • Design 3D implementation and work directly in Unreal Engine.
  • Create 2D assets for VFXs that fit into 3D designs.
  • Polish and refine effects.
  • Work with multi-discipline team on optimization and readability

Role Qualifications

  • Expert at creating visual effects from concept through optimization
  • Expert in Unreal Engine 4
  • Ability to work with a multi-discipline team and communicate in English
  • Availability of at least 20 hours per week

Role Preferences

  • Interests in fighting games or Super Smash Brothers
  • Experience with fast twitchy visuals
  • Full-Time 40 hour per week availability

Aether Studios Offers

  • Remote Contract Working
  • $45+/hr based on experience
  • Flexible core hours 
  • Self management

Seniority Level

  • Senior level


  • Computer Software

Employment Type

  • Contract Full-time
Lead VFX Artist
Send us your resume or ask a question: